Outnumbered by Danny Weiser and Matthew Wright - Trick

When two creative minds come together and create magic, you know that the end result will be something special.

Outnumbered is a simple "blind" puzzle solve that will leave your audience amazed!!

Rubik's Cube magic, magic squares, and memory feats are some of the most compelling, believable, and awe-inspiring weapons in the modern magician's arsenal. Outnumbered takes all three of those effects and combines them into one pocket-sized, easy-to-perform miracle!!!

An instantly recognizable number puzzle game is handed to a spectator to mix up. The magician then "memorizes" the position of the numbers and turns the puzzle face down as he attempts to solve it without looking. Despite there being almost 20 trillion different combinations, the magician is able to solve the puzzle.

Outnumbered can be "solved" in three different ways. A regular 1-16 solve, a magic square solve, or a seemingly random solve that has already been predicted.

Outnumbered requires no memory work, no need for complicated algorithms, and no skill to perform. The spectator can even perform the solves themselves!

Outnumbered is a custom-made gimmick that does all the work for you and can be handled by the spectator before and after the solve.

Leave your memory and mathematical skills at the door. THIS IS OUTNUMBERED by Danny Weiser and Matthew Wright!!

  • SKILL LEVEL: Intermediate
  • Manufactured by: Marvelous-fx
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This product was added to our catalog on Monday 26 August, 2019.

Customer Questions:

  • Q. Is the total number always the same
    In the video it was 34
    Will it always be 34
    As a restaurant worker it is difficult to have the Same#
    With the table I perform at so close
    Please advise
    Thank you
  • A. There are a number of different ways to perform this. One is the Magic Square version where the outcome is all numbers add up to the same. Yes, that number will always be the same from table to table. However, what you can do is before performing on another table, you can set it up to have a DIFFERENT outcome. For example, you can have the puzzle instantly be solved, so that the squares all go from Number 1 to Number 16 in numerical order! Or, you can have the puzzle look completely random, only to show a prediction that matches the exact layout of all the random numbers. It just depends on how you set up your gimmick to give you the desired outcome.

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